Physics-accurate, articulated environments built from real-world scanned products. Built for manipulation, grasping, and navigation training.
You're spending weeks sourcing, cleaning, and converting 3D assets that still don't behave correctly in simulation.
Not generic 3D scenes. Each environment is designed for specific manipulation, grasping, and navigation tasks.
Sub-millimeter geometry, 4K PBR textures, convex decomposition collision meshes, articulated joints with limits and damping, physics properties (mass, friction, restitution), semantic labels.
Standard OpenUSD with physics schemas. Load directly into NVIDIA Isaac Sim, Isaac Lab, or any simulator that reads USD.