Train Robots on Environments That Actually Work

Physics-accurate, articulated environments built from real-world scanned products. Built for manipulation, grasping, and navigation training.

Your Simulation Assets Are Holding Back Your Training Loop

You're spending weeks sourcing, cleaning, and converting 3D assets that still don't behave correctly in simulation.

Parameterized Task Environments

Not generic 3D scenes. Each environment is designed for specific manipulation, grasping, and navigation tasks.

25,000+ Physics-Tagged Objects Across Every Category

What Ships With Every Environment

Sub-millimeter geometry, 4K PBR textures, convex decomposition collision meshes, articulated joints with limits and damping, physics properties (mass, friction, restitution), semantic labels.

OpenUSD Output, Universal Compatibility

Standard OpenUSD with physics schemas. Load directly into NVIDIA Isaac Sim, Isaac Lab, or any simulator that reads USD.